(有些动作不太协调,但我实在懒得改了) 模型 ハカセ schwarz 助手 schwarz 道具 ピクニックマット 智沙都(ちさと) 古書セットv とりそば 场景 ジャパリ図書館ver11 キャベツ鉢 效果 T_ToonShader Ver132 下っ腹P AutoLuminous4 そぼろ 音效 爱给网 http Unity has its system of layers and each object can be on its own layer These layers help us to understand if a game object is of a certain type In this case, if our circle collides with some object we would like to know whether that object is considered to be ground because if it isn't we don't want to set player to be groundedNodes use material, light and background as an input source using a network of shading which outputs values, vectors, colours and shaders These are the Nodes I've used to create the Toon effect Geometry Gives geometric information about the current shading point
Artstation Video Hatsune Miku Just Do It Motivational Speech Fukkatsumi Mori
T_toonshader